T O P
swiss_sanchez

Climbing. Not exactly Dying Light's parkour, but Spartans should be able to clamber over basic obstacles.


PlaguePandemic2000

As an army vet, I will say that climbing over obstacles in full battle rattle is not very easy. It's doable, but you wouldn't be doing it often enough to warrant it becoming a gameplay mechanic, plus it tires you out and the added weight really throws off your sense of balance and makes it harder to not fall


swiss_sanchez

I'd be amenable to a fatigue meter. You could monkey around with the weight of gear carried. Do I stick to my Tikhar and AK for mobility, or carry a GPMG and struggle to get around?


PlaguePandemic2000

Now you're talking- more versatility in gameplay is always awesome


WildeWeasel

They've got that in Dying Light. You can climb/do tough physical things, but you have fatigue that you can level up throughout the game.


MikaWasHere_

>EASILY reloading ammunition, I’d be fine if you needed a good amount of resources for it too, I’m not saying it’s hard to find ammo btw I’m just saying it would be coolio thats a good idea, really thought Metro missed out on having more movement, Would have loved to been able to go prone and to peek left and right when you aim


DeMedina098

Just a manual save from other games, really makes it hard to get back into the game


Suicide_Thotline

Base building, or like assassins creed where you invest in your own base, in this case metro station so you get interactable amenities or people showing up with side quests and maybe quests generated by the stations maintenance


MikaWasHere_

>Base building, or like assassins creed where you invest in your own base, in this case metro station so you get intractable amenities or people showing up with side quests and maybe quests generated by the stations maintenance I always wanted a metro game where the main focus is your station and you need to go out into the metro and gather supply's, defend your station etc etc


JakobValdemar

Try the kshatrya DLC for metro LL. Not quite what you're describing, but maybe close enough - and good fun either way.


Whiskey-250

Damn that dlc was so fun. Surprisingly scary too.


MikaWasHere_

>kshatrya DLC for metro LL Already played it so I could 100 precent LL, no doubt one of my favorite DLC's in the whole series, just the atmosphere of the library alone. Really hope 4A will make a Metro game like that in the future


Feuerrevolver

Play Chernobylite them or the one Last Light DLC


PlaguePandemic2000

That's Chernobylite, plus there's a base building Metro mobile game iirc (not official)


MikaWasHere_

what's the mobile game called?


GameTheoriz

I believe it might be Metro 2033: Wars. It's unofficial and I believe it's based more around the book then the game


OnlyHereForComments1

Dialogue


CiceroForConsul

In a linear experience such as metro, dialog options are not entirely necessary and would feel rather pointless (illusion of choice). But if you mean just a “linear” dialog tough, like your character talking during the cutscenes, or entering conversations with random people and learning more about the world, it would greatly add to the immersion.


OnlyHereForComments1

Second one, maybe choices during your actual, y'know, choices.


x_Reign

I definitely would have liked it if Artyom wasn’t a silent protagonist. They got a voice actor to read his loading screen journal entries, so…. Why not have him talk in dialogue??


Alecrizzle

Yeah I can't stand games with a silent protag because it feels like characters are talking AT you and not TO you. I remember in exodus there's a part where Anna is like "come in Artyom say something!" And im sitting there like 🙄


sumshitmm

A survival system i.e worrying about clean water and food and making that count to overall health, kinda like the long dark but more stream lined. I'd be real cool to have a base amount of health that med kits could replenish but also having stuff for like being dehydrated would make med kits do less or they take a little away from the base heath bar and something similar for food too


PlaguePandemic2000

What if instead of killing you, hunger and thirst just give you debuffs, making it a tactical choice to restock on ammo and filters at populated stations or food and water?


sumshitmm

That's kinda what I was getting at but I think it should be an option adding extra realism. It would be even neater to see different food items doing different things, like an mre covers all of the bases plus maybe a little hydration and take less space but they are harder to come by canned food is the next step but take up much more space and so on. I think it would be rad if new forms of gear attachments would be created to accommodate such necessity ( canteens a gimme)


T_Cliff

The thing is, in the games, besides maybe exodus, artyom is never out long enough to justify that. You already have filters which are annoying and Beyond realistic. The time frame of most of the missions is maybe an hour or 2 generally at most, and food and beverages are plentiful if you pay attention. People are always eating and drinking in the metro.


sumshitmm

Yeah but I'm talking about a game after exodus, I get that a game like new light and 2033 would make this mechanic impossible. It would be neat in something more like exodus thought it would mean an extra thing to think about like filters in the first two games.


Delano7

The same idea as Fallout 4's village building. Lemme make my own station.


PronAccount110

Imagine a post metro exodus, Hanza, Polis, Red Line, Nazis all collapsed, Only like 10,000 people left inside the metro and its an open world building scenario where you have to destroy mutant nests and then you can customise the stations and thst Think that would be such a cool idea


Cobra38

I think it would be cooler if all those factions where still alive. And you have to balance thing like diplomacy, trade, migration etc…. Maybe even join one of them. Come to think of it…. I made a strategy game xD. “4A GAMES!! WHERE YOU AT??”


olly993

Yes!!!


[deleted]

[удалено]


MikaWasHere_

That would be a lot of fun, something similar to fallout where the story changes with each faction


takl4061

Stalkers inventory management, I know this would be very particular for me, the pace would be different but I’d say the stakes and immersion would skyrocket Also from stalker would love a survival system , eating drinking and more depth to crafting


prraydoid

For metro 2033/last light redux, a stealth system that wasnt like: (*sees grown up man heavily armed for 7 seconds in front of him*) What was that? (*but he turns off lights*) P r o b a b l y n o t h i n g .


MikaWasHere_

yeah you would think people who lived in complete darkness for their whole life would be able to see a bit better without light


Dax9000

A voiced protagonist.


Tropical_Centipedes

God this annoyed me so much in Last Light, if Artyom spoke he could have prepared the Spartans earlier on


LowerH250bro

Using bolts to distract enemies and affect anomaly's. Like in stalker.


JcDenton1119

Artyom's voice


Randoman446

Scavenging for equipment to use for melee weapons would be slick


Toolsmith_Tim

More anomalies like in stalker. And it be cool if you actually had to fight the dark ones but not linearly. Some dark ones stalk artyom in the 2033 book and he shoots one.


ProjectAres78

I wish Fallout 4 and Metro Exodus would have a baby Edit: a threesome of Fallout New Vegas Fallout 4 and Metro Exodus


MikaWasHere_

games that should bang


Broad-Cook-4462

And are bangers


Brick90

In hard-core there should be radiation accumulation that affects you as you go .


FILIP0125

I dont know other games that do that but... I will love to see some realistic size vents. No giant place that you walk inside but small even more claustrophobic place that you slide inside head/leg towards.


Scarydave724

Far Cry 2 had Explosive guns and since I've seen too many Kalashes,Ashots,Revolvers and Bastards.....idk I kinda want my gun to explode


rokko909

Visit Chernobyl


someguy69420nice

Honestly I just want a fallout game but in the setting of the metro. I want to explore the tunnels, arrive at a station, help the people, trade, get quests, I want to travel to the surface and check out what's up there, I want to build a character. I think it would be a perfect game!


kenye_westes

Just play Fallout 3 haha


_Force_99

Open world This would be the best direction for the metro series


marcosalepin

Maybe some dialogue options, like Fallout


MTF-EPISLON_9

Fallout 76s multiplayer mechanics, who wouldnt want to be able to lead your own player made or preexisting faction while attempting to capture the metro, I'm a roleplayer in these games and I know there is just thousands of hours of potential in a system like that.


renegade06

>mechanic from another post apocalyptic game that you wished was in Metro [This one.](https://i.imgur.com/n3qQRlU.jpg)


Toolsmith_Tim

Omfg...


Toolsmith_Tim

Also an open world game in the metro would be hella cool


Wemblerry

On the fly mod swapping in fallout. Can't count the number of times in Exodus where swapping between my reflex sight and 4x scope on my Kalash and Bulldog were useful.


Potato-_-Guy1

EASILY reloading ammunition, I’d be fine if you needed a good amount of resources for it too, I’m not saying it’s hard to find ammo btw I’m just saying it would be coolio


Broad-Cook-4462

Artyom should talk


ElementalMusic

More variety in terms of healing mechanics. It doesn't have to be realistic. It will add on more things to the immersion. More than just stabbing a syringe and health full.


MikaWasHere_

something like the farcry animations?


ElementalMusic

I was thinking along the lines of stalker and it's variety of med items paired with a more in depth healing like bandage, clean up, splints, just more variety of how you could heal yourself. (Of course with animations for full immersion) . Just convincing enough to feel like you are living in a hostile world.


REDDISAUROUS_REX

Fallout New Vegas style RPG in the Metro universe with Tarkov mechanics